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Date: Mon, 23 Sep 2019 16:54:23 +0200
From: Szabolcs Nagy <nsz@...t70.net>
To: musl@...ts.openwall.com
Subject: Re: [PATCH] math: optimize lrint on 32bit targets

* Rich Felker <dalias@...c.org> [2019-09-23 10:24:36 -0400]:
> On Sun, Sep 22, 2019 at 10:43:35PM +0200, Szabolcs Nagy wrote:
> > +long lrint(double x)
> > +{
> > +	uint32_t abstop = asuint64(x)>>32 & 0x7fffffff;
> > +	uint64_t sign = asuint64(x) & (1ULL << 63);
> > +
> > +	if (abstop < 0x41dfffff) {
> > +		/* |x| < 0x7ffffc00, no overflow */
> > +		double_t toint = asdouble(asuint64(1/EPS) | sign);
> > +		double_t y = x + toint - toint;
> > +		return (long)y;
> > +	}
> > +	return lrint_slow(x);
> > +}
> >  #else
> >  long lrint(double x)
> >  {
> > -- 
> 
> Looks good! Thanks for working on this.
> 
> Does asuint64(1/EPS) compile to an integer constant rather than
> needing to load a floating point operand? I would assume so but just
> want to check, since otherwise it might make more sense to write this
> as an expression involving [L]DBL_MANT_DIG and integer bitshifts.

i think if 1/EPS was rounding mode dependent then it would
be computed at runtime, but since it's an exact power-of-two
gcc const folds it (on arm there is no load, the value is put
together by bitops with immediates)

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