Follow @Openwall on Twitter for new release announcements and other news
[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Date: Mon, 23 Sep 2019 10:24:36 -0400
From: Rich Felker <dalias@...c.org>
To: musl@...ts.openwall.com
Subject: Re: [PATCH] math: optimize lrint on 32bit targets

On Sun, Sep 22, 2019 at 10:43:35PM +0200, Szabolcs Nagy wrote:
> * Szabolcs Nagy <nsz@...t70.net> [2019-09-21 17:52:35 +0200]:
> > this was discussed on irc.
> 
> did more benchmarks, on i486 branches seem better
> than setting the sign bit but on arm branch is
> worse so i keep the original code, just changed
> the code style (asuint macro instead of union).
> 

> >From 67990a5c85fc5db55831f9ddddc58317e5b344b6 Mon Sep 17 00:00:00 2001
> From: Szabolcs Nagy <nsz@...t70.net>
> Date: Mon, 16 Sep 2019 20:33:11 +0000
> Subject: [PATCH] math: optimize lrint on 32bit targets
> 
> lrint in (LONG_MAX, 1/DBL_EPSILON) and in (-1/DBL_EPSILON, LONG_MIN)
> is not trivial: rounding to int may be inexact, but the conversion to
> int may overflow and then the inexact flag must not be raised. (the
> overflow threshold is rounding mode dependent).
> 
> this matters on 32bit targets (without single instruction lrint or
> rint), so the common case (when there is no overflow) is optimized by
> inlining the lrint logic, otherwise the old code is kept as a fallback.
> 
> on my laptop an i486 lrint call is asm:10ns, old c:30ns, new c:21ns
> on a smaller arm core: old c:71ns, new c:34ns
> on a bigger arm core: old c:27ns, new c:19ns
> ---
>  src/math/lrint.c | 28 +++++++++++++++++++++++++++-
>  1 file changed, 27 insertions(+), 1 deletion(-)
> 
> diff --git a/src/math/lrint.c b/src/math/lrint.c
> index bdca8b7c..ddee7a0d 100644
> --- a/src/math/lrint.c
> +++ b/src/math/lrint.c
> @@ -1,5 +1,6 @@
>  #include <limits.h>
>  #include <fenv.h>
> +#include <math.h>
>  #include "libm.h"
>  
>  /*
> @@ -26,7 +27,18 @@ as a double.
>  */
>  
>  #if LONG_MAX < 1U<<53 && defined(FE_INEXACT)
> -long lrint(double x)
> +#include <float.h>
> +#include <stdint.h>
> +#if FLT_EVAL_METHOD==0 || FLT_EVAL_METHOD==1
> +#define EPS DBL_EPSILON
> +#elif FLT_EVAL_METHOD==2
> +#define EPS LDBL_EPSILON
> +#endif
> +#ifdef __GNUC__
> +/* avoid stack frame in lrint */
> +__attribute__((noinline))
> +#endif
> +static long lrint_slow(double x)
>  {
>  	#pragma STDC FENV_ACCESS ON
>  	int e;
> @@ -38,6 +50,20 @@ long lrint(double x)
>  	/* conversion */
>  	return x;
>  }
> +
> +long lrint(double x)
> +{
> +	uint32_t abstop = asuint64(x)>>32 & 0x7fffffff;
> +	uint64_t sign = asuint64(x) & (1ULL << 63);
> +
> +	if (abstop < 0x41dfffff) {
> +		/* |x| < 0x7ffffc00, no overflow */
> +		double_t toint = asdouble(asuint64(1/EPS) | sign);
> +		double_t y = x + toint - toint;
> +		return (long)y;
> +	}
> +	return lrint_slow(x);
> +}
>  #else
>  long lrint(double x)
>  {
> -- 

Looks good! Thanks for working on this.

Does asuint64(1/EPS) compile to an integer constant rather than
needing to load a floating point operand? I would assume so but just
want to check, since otherwise it might make more sense to write this
as an expression involving [L]DBL_MANT_DIG and integer bitshifts.

Rich

Powered by blists - more mailing lists

Confused about mailing lists and their use? Read about mailing lists on Wikipedia and check out these guidelines on proper formatting of your messages.