Date: Tue, 24 Sep 2013 21:13:32 +0200 From: Luca Barbato <lu_zero@...too.org> To: musl@...ts.openwall.com Subject: Re: musl 0.9.14 released On 24/09/13 19:22, Rich Felker wrote: > On Tue, Sep 24, 2013 at 04:10:03PM +0200, Luca Barbato wrote: >> On 24/09/13 15:51, John Spencer wrote: >>>> Sometime soon I also want to focus on what the development and release >>>> model post-1.0 will be, especially whether we'll aim to maintain a >>>> 'stable' branch with minimal new features alongside new development. >>> >>> having a stable branch which only gets backports of bugfixes makes sense >>> if we aim for inclusion in conservative distributions. > > And embedded developers -- they don't want to waste their time heavily > testing a new version with lots of additional features they don't need > just to fix a bug that might affect their products. > >>> if nothing else, it signals that we care about stability. > > Yes, this is probably the most compelling reason. > >>> otoh it's much more work to maintain... > > Agreed. Hopefully we can minimize this. > >> If you want a stable branch I found _really_ useful having tags such as >> >> CC: musl-stable@...l-libc.org > > How is this a "tag"? Something-Like-This: IsAtagInGit Or more useful: Bug-Id: > I'm skeptical that it would be that much work. Unlike lots of > projects, musl's codebase intentionally avoids a lot of > interdependence between modules. If, for example, 80% of bug fix > commits apply cleanly to both branches, they could just be committed > to both directly, and that would probably leave, on average, less than > one commit per week that needs to be backported but doesn't apply > directly. I was as well till I tried to maintain two major versions up to date and released more or less timely. Hopefully musl won't have _that_ many bug to fix being the code much cleaner from start. > If the majority of post-1.0 effort is spent on adding features and > simplifying/refactoring existing code, I would tend to expect even > fewer bug-fix commits, but the refactoring might make a higher > percentage of them require backporting effort. Yup, that's why I'm afraid =) lu
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