Date: Sun, 7 Jul 2013 13:30:54 -0700 From: Isaac <idunham@...abit.com> To: musl@...ts.openwall.com Subject: Re: Proposed roadmap to 1.0 On Thu, Jul 04, 2013 at 01:10:10PM -0500, Rob Landley wrote: > On 06/30/2013 01:42:48 AM, Isaac wrote: > >On Sun, Jun 30, 2013 at 01:34:09AM -0400, Rich Felker wrote: > >> > m32r is live, but I'm not aware of much interest. > >> > tilera and epiphany (the Parallela coprocessor) sound interesting, > >> > but are likely to be limited in availability. > >> > >> Not familiar with them, but my guess would be they're > >interesting. In > > > >Tilera Tile: > >http://www.tilera.com/products/processors > >In brief, it's a 64-bit processor that comes with up to 100 cores > >per cpu > >(last I checked), topping out around 1.6 GHz. Linux is the only OS. > > > >Epiphany: > >http://www.adapteva.com/introduction/ > >Used in this project: > >http://www.kickstarter.com/projects/adapteva/parallella-a-supercomputer-for-everyone/ > >In short, a multicore 32-bit risc cpu currently only used as a > >coprocessor. > >Not really a candidate for a port, but if it ever does get a full > >Linux, > >it might be interesting. > > I'm still trying to fluff out > http://landley.net/aboriginal/architectures.html and even if I don't > describe half the Linux architectures I interrogated git to get a > list of when each one was added. Might be useful. > > >> embedded, everything has niche uses. On the high-end server side, on > >> the other hand, anything but x86_64 (for straight power) or ARM (for > >> cutting the primary cost of a data center: electricity) is > >madness. In > >> other words, I think there's a lot more value in supporting > >diversity > >> on the embedded side than on the enterprise side. > > > >Power has a bit of the enterprise, too; it's got lower power usage (vs > >x86, no comparisons with ARM I'm aware of), and currently holds the > >highest clock speed of any stock cpu. > > Half the game consoles out there are Power. (Dunno about the current > generation.) Back when Praystation 3 supported Linux built-in, it > was the cheapest way to get a 64 bit PPC system with the Cell > processor stuff. (Which alas never took off because it was way too Last generation was entirely Power (XBox and PS3 were Cell, Nintendo was PPC, I forget who else was relevant), but next generation XBox and PS4 are AMD (64bit x86). Thanks, Isaac Dunham
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