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Date: Wed, 21 Jun 2017 10:23:52 -0700
From: Kees Cook <keescook@...omium.org>
To: Rik van Riel <riel@...hat.com>
Cc: LKML <linux-kernel@...r.kernel.org>, Daniel Micay <danielmicay@...il.com>, 
	Qualys Security Advisory <qsa@...lys.com>, Thomas Gleixner <tglx@...utronix.de>, Ingo Molnar <mingo@...hat.com>, 
	"H. Peter Anvin" <hpa@...or.com>, "x86@...nel.org" <x86@...nel.org>, Alexander Viro <viro@...iv.linux.org.uk>, 
	Dmitry Safonov <dsafonov@...tuozzo.com>, Masahiro Yamada <yamada.masahiro@...ionext.com>, 
	Grzegorz Andrejczuk <grzegorz.andrejczuk@...el.com>, 
	"linux-fsdevel@...r.kernel.org" <linux-fsdevel@...r.kernel.org>, 
	"kernel-hardening@...ts.openwall.com" <kernel-hardening@...ts.openwall.com>
Subject: Re: [PATCH] [RFC] binfmt_elf: Use ELF_ET_DYN_BASE
 only for PIE

On Wed, Jun 21, 2017 at 5:07 AM, Rik van Riel <riel@...hat.com> wrote:
> On Tue, 2017-06-20 at 22:58 -0700, Kees Cook wrote:
>> +/* This is the base location for PIE (ET_DYN with INTERP) loads. */
>> +#define ELF_ET_DYN_BASE              0x400000UL
>
> This value is good for 32 bit binaries, but for 64
> bit binaries you probably want to put ELF_ET_DYN_BASE
> at 4GB or higher.
>
> The latter is necessary because Android uses the
> lower 4GB of address space for its JVM runtime,
> with 32 bit pointers inside that part of the otherwise
> 64 bit address space.
>
> In other words:
>
> #define ELF_ET_DYN_BASE (mmap_is_ia32() ? 0x400000UL : 0x100000000UL)

Ah, interesting. Okay, that should be fine. I'll adjust it.

>> +++ b/fs/binfmt_elf.c
>>
>> +                      * Therefore, programs are loaded offset
>> from
>> +                      * ELF_ET_DYN_BASE and loaders are loaded
>> into the
>> +                      * independently randomized mmap region (0
>> load_bias
>> +                      * without MAP_FIXED).
>> +                      */
>> +                     if (elf_interpreter) {
>> +                             load_bias = ELF_ET_DYN_BASE;
>> +                             if (current->flags & PF_RANDOMIZE)
>> +                                     load_bias +=
>> arch_mmap_rnd();
>> +                             elf_flags |= MAP_FIXED;
>> +                     } else
>> +                             load_bias = 0;
>> +
>> +                     load_bias -= vaddr;
>
> I like this, and the big comment telling people how it
> works :)

Thanks! It looks like your patch for commenting load_bias never got
picked up, so I've added some more comments for that and some other
things too. (Mostly for all the stuff I have to read a few times when
I look at this code.)

-Kees

-- 
Kees Cook
Pixel Security

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