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Message-ID: <20161217140323.GM16379@port70.net> Date: Sat, 17 Dec 2016 15:03:24 +0100 From: Szabolcs Nagy <nsz@...t70.net> To: musl@...ts.openwall.com Subject: [PATCH v2] use lookup table for malloc bin index instead of float conversion float conversion is slow and big on soft-float targets. The lookup table increases code size a bit on most hard float targets (and adds 60byte rodata), performance can be a bit slower because of position independent data access and cpu internal state dependence (cache, extra branches), but the overall effect should be minimal (common, small size allocations should be unaffected). --- * u-uy74@...ey.se <u-uy74@...ey.se> [2016-12-17 08:36:00 +0100]: > On Sat, Dec 17, 2016 at 12:50:58AM -0500, Rich Felker wrote: > > Looks good mostly, but wouldn't it be better to drop the 4 unused > > entries from the table and add -4's to the indices? > > Wouldn't this enlarge the code more than reduce the data? most targets have a load instruction with small offset and on some targets the compiler emits relocation against (tab-4) instead of tab so the code size is not affected. src/malloc/malloc.c | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) diff --git a/src/malloc/malloc.c b/src/malloc/malloc.c index b90636c..c38c46f 100644 --- a/src/malloc/malloc.c +++ b/src/malloc/malloc.c @@ -111,19 +111,29 @@ static int first_set(uint64_t x) #endif } +static const unsigned char bin_tab[60] = { + 32,33,34,35,36,36,37,37,38,38,39,39, + 40,40,40,40,41,41,41,41,42,42,42,42,43,43,43,43, + 44,44,44,44,44,44,44,44,45,45,45,45,45,45,45,45, + 46,46,46,46,46,46,46,46,47,47,47,47,47,47,47,47, +}; + static int bin_index(size_t x) { x = x / SIZE_ALIGN - 1; if (x <= 32) return x; + if (x < 512) return bin_tab[x/8-4]; if (x > 0x1c00) return 63; - return ((union { float v; uint32_t r; }){(int)x}.r>>21) - 496; + return bin_tab[x/128-4] + 16; } static int bin_index_up(size_t x) { x = x / SIZE_ALIGN - 1; if (x <= 32) return x; - return ((union { float v; uint32_t r; }){(int)x}.r+0x1fffff>>21) - 496; + x--; + if (x < 512) return bin_tab[x/8-4] + 1; + return bin_tab[x/128-4] + 17; } #if 0 -- 2.10.2
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