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Date: Sun, 07 Jun 2015 00:39:00 +0200
From: Harald Becker <>
Subject: Re: [PATCH] Byte-based C locale, draft 1

Hi Rich !

On 06.06.2015 23:40, Rich Felker wrote:
> Attached is the first draft of a proposed byte-based C locale. The
> patch is about 400 lines but most of it is context, because it's
> basically a lot of tiny changes spread out over lots of files.

Sorry for my hopping in. I like  musl, but I really dislike all this 
wchar_t and locale management. Ok, I see it is required for POSIX 
compatibility, so I have to accept the existence of this stuff. If 
linking statically, I'm able to avoid most of this and this code never 
gets in, but when linking shared it makes all into the shared library 
(which is my point of criticism).

So I like to see a build switch to disable all this locale stuff, 
assuming just bare char type and sole only C / UTF-8 locale, with a 
minimum on locale overhead (all locale functions should just fail except 
for there very simple / standard usage cases). Is there any chance to 
see such a build switch in the main stream, or do I really need to 
create an maintain a separate patch for this (the hard way)?


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