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Message-ID: <202006041525.CB0293F898@keescook>
Date: Thu, 4 Jun 2020 15:37:58 -0700
From: Kees Cook <keescook@...omium.org>
To: Kristen Carlson Accardi <kristen@...ux.intel.com>
Cc: tglx@...utronix.de, mingo@...hat.com, bp@...en8.de,
	Jonathan Corbet <corbet@....net>, x86@...nel.org,
	"H. Peter Anvin" <hpa@...or.com>, arjan@...ux.intel.com,
	linux-kernel@...r.kernel.org, kernel-hardening@...ts.openwall.com,
	rick.p.edgecombe@...el.com, Tony Luck <tony.luck@...el.com>,
	linux-doc@...r.kernel.org
Subject: Re: [PATCH v2 7/9] x86: Add support for function granular KASLR

On Thu, Jun 04, 2020 at 10:27:24AM -0700, Kristen Carlson Accardi wrote:
> On Thu, 2020-05-21 at 14:08 -0700, Kees Cook wrote:
> > On Thu, May 21, 2020 at 09:56:38AM -0700, Kristen Carlson Accardi
> > wrote:
> > > [...]
> > > +/*
> > > + * This is an array of pointers to sections headers for randomized
> > > sections
> > > + */
> > > +Elf64_Shdr **sections;
> > 
> > Given the creation of the Elf_Shdr etc macros in the header, should
> > all
> > of the Elf64 things in here be updated to use the size-agnostic
> > macros?
> > (Is anyone actually going to run a 32-bit kernel with fgkaslr some
> > day?)
> 
> I suppose it's not impossible, just ... not useful. I will make the
> update.

Yeah. I figure it might just look cleaner? Or, I guess, drop the other
macros? I guess I wasn't sure why those macros got touched and then
didn't get used.

> > > [...]
> > > +	/*
> > > +	 * we are going to need to regenerate the markers table, which is a
> > > +	 * table of offsets into the compressed stream every 256 symbols.
> > > +	 * this code copied almost directly from scripts/kallsyms.c
> > > +	 */
> > 
> > Can any of this kallsyms sorting code be reasonably reused instead
> > of copy/pasting? Or is this mostly novel in that it's taking the
> > output
> > of that earlier sort, which isn't the input format scripts/kallsyms.c
> > uses?
> 
> No - I cut out only code blocks from scripts/kallsyms.c, but there was
> no neat way to reuse entire functions without majorly refactoring a lot
> of stuff in scripts/kallsyms.c

Hmm. I wonder if there might be a way to carve out what you need into
lib/ and then #include it as a separate compilation unit? I'm always
worried about cut/pasted code getting out of sync.

> > > [...]
> > > +#include "../../../../lib/extable.c"
> > 
> > Now that the earlier linking glitches have been sorted out, I wonder if
> > it might be nicer to add this as a separate compilation unit, similar to
> > how early_serial_console.c is done? (Or, I guess, more specifically, why
> > can't this be in utils.c?)
> 
> The problem with putting this in utils.c was because there was an
> inline function (static) that I use that is defined in extable.c
> (ex_to_insn). If I move this to utils.c I'm not sure how to keep re-
> using this inline function without modifying it with a define like
> STATIC. I thought it was cleaner to just leave it alone and do it this
> way.

Hm, I see. I guess if this becomes fragile in the future, the special
inlines can be moved to lib/extable.h and then things can be carved out
into a separate compilation unit.

> > > [...]
> > > +		if (!strcmp(sname, ".text")) {
> > > +			text = s;
> > > +			continue;
> > > +		}
> > 
> > Check text is still NULL here?
> > 
> > Also, why the continue? This means the section isn't included in the
> > sections[] array? (Obviously things still work, but I don't
> > understand
> > why.)
> 
> I don't include .text in the sections[] array because sections[] is
> only for sections to be randomized, and we don't randomize .text.

Yeah, I got myself confused there originally. I actuallyed realized my
mistake on this later when I was explaining how FGKASLR worked in the
thread with tglx. :)

> > > +
> > > +		if (!strcmp(sname, ".data..percpu")) {
> > > +			/* get start addr for later */
> > > +			percpu = s;
> > 
> > Similar, check percpu is still NULL here?
> > 
> > Also, is a "continue" intended here? (This is kind of the reverse of
> > the "continue" question above.) I think you get the same result
> > during
> > the next "if", but I was expecting this block to look like the .text
> > test above.
> 
> You are right, I could have put a continue here and saved the next
> compare.

Cool; yeah, it was just a "wait, is that right?" when looking at it.

> > > diff --git a/arch/x86/boot/compressed/misc.c
> > > b/arch/x86/boot/compressed/misc.c
> > > index 9652d5c2afda..5f08922fd12a 100644
> > > --- a/arch/x86/boot/compressed/misc.c
> > > +++ b/arch/x86/boot/compressed/misc.c
> > > @@ -26,9 +26,6 @@
> > >   * it is not safe to place pointers in static structures.
> > >   */
> > >  
> > > -/* Macros used by the included decompressor code below. */
> > > -#define STATIC		static
> > 
> > Can you split the STATIC macro rearrangement out into a separate
> > patch?
> > I think it deserves a dedicated commit log to explain why it's
> > changing
> > the way it is (i.e. we end up with "STATIC" no longer meaning
> > "static"
> > in misc.c now
> 
> This change was made to fix the issue of having malloc_ptr be declared
> locally rather than globally - (that weird problem I was having that
> made it so I had to #include all the .c files until I figured out what
> the issue was. If I separate out the change, then I feel like the
> commit doesn't make sense out of this context. What if I put a big
> comment in misc.h?

I think it's fine to split it out with a commit log describing what it's
_about_ to fix, "without this, any other code using misc.h ..." and/or
"in the next patches we'll need this because ..."

> > > [...]
> > > +		(void)adjust_address(&extended);
> > 
> > I don't think "(void)" needed here?
> 
> I can delete it - it's not "needed", but was done to show an
> intentional discard of the return value from adjust_address.

The code style in the kernel seems to be to not include these (since
it's a call-site override) and instead use __must_check on the function
when the results MUST be checked. This way, all call-sites suddenly
light up when the attribute gets added and we don't end up with places
that might get masked, etc.

> The rest of your feedback incorporated into v3.

Awesome!

-- 
Kees Cook

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