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Message-ID: <20200420171727.GB24386@willie-the-truck>
Date: Mon, 20 Apr 2020 18:17:28 +0100
From: Will Deacon <will@...nel.org>
To: Sami Tolvanen <samitolvanen@...gle.com>
Cc: Catalin Marinas <catalin.marinas@....com>,
	James Morse <james.morse@....com>,
	Steven Rostedt <rostedt@...dmis.org>,
	Ard Biesheuvel <ard.biesheuvel@...aro.org>,
	Mark Rutland <mark.rutland@....com>,
	Masahiro Yamada <masahiroy@...nel.org>,
	Michal Marek <michal.lkml@...kovi.net>,
	Ingo Molnar <mingo@...hat.com>,
	Peter Zijlstra <peterz@...radead.org>,
	Juri Lelli <juri.lelli@...hat.com>,
	Vincent Guittot <vincent.guittot@...aro.org>,
	Dave Martin <Dave.Martin@....com>,
	Kees Cook <keescook@...omium.org>,
	Laura Abbott <labbott@...hat.com>, Marc Zyngier <maz@...nel.org>,
	Masami Hiramatsu <mhiramat@...nel.org>,
	Nick Desaulniers <ndesaulniers@...gle.com>,
	Jann Horn <jannh@...gle.com>,
	Miguel Ojeda <miguel.ojeda.sandonis@...il.com>,
	clang-built-linux@...glegroups.com,
	kernel-hardening@...ts.openwall.com,
	linux-arm-kernel@...ts.infradead.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH v11 01/12] add support for Clang's Shadow Call Stack (SCS)

Hi Sami,

Comments inline.

On Thu, Apr 16, 2020 at 09:12:34AM -0700, Sami Tolvanen wrote:
> This change adds generic support for Clang's Shadow Call Stack,
> which uses a shadow stack to protect return addresses from being
> overwritten by an attacker. Details are available here:
> 
>   https://clang.llvm.org/docs/ShadowCallStack.html
> 
> Note that security guarantees in the kernel differ from the
> ones documented for user space. The kernel must store addresses
> of shadow stacks used by other tasks and interrupt handlers in
> memory, which means an attacker capable reading and writing
> arbitrary memory may be able to locate them and hijack control
> flow by modifying shadow stacks that are not currently in use.
> 
> Signed-off-by: Sami Tolvanen <samitolvanen@...gle.com>
> Reviewed-by: Kees Cook <keescook@...omium.org>
> Reviewed-by: Miguel Ojeda <miguel.ojeda.sandonis@...il.com>
> ---
>  Makefile                       |   6 ++
>  arch/Kconfig                   |  34 ++++++
>  include/linux/compiler-clang.h |   6 ++
>  include/linux/compiler_types.h |   4 +
>  include/linux/scs.h            |  57 ++++++++++
>  init/init_task.c               |   8 ++
>  kernel/Makefile                |   1 +
>  kernel/fork.c                  |   9 ++
>  kernel/sched/core.c            |   2 +
>  kernel/scs.c                   | 187 +++++++++++++++++++++++++++++++++
>  10 files changed, 314 insertions(+)
>  create mode 100644 include/linux/scs.h
>  create mode 100644 kernel/scs.c
> 
> diff --git a/Makefile b/Makefile
> index 70def4907036..baea6024b409 100644
> --- a/Makefile
> +++ b/Makefile
> @@ -866,6 +866,12 @@ ifdef CONFIG_LIVEPATCH
>  KBUILD_CFLAGS += $(call cc-option, -flive-patching=inline-clone)
>  endif
>  
> +ifdef CONFIG_SHADOW_CALL_STACK
> +CC_FLAGS_SCS	:= -fsanitize=shadow-call-stack
> +KBUILD_CFLAGS	+= $(CC_FLAGS_SCS)
> +export CC_FLAGS_SCS
> +endif

CFLAGS_SCS would seem more natural to me, although I see ftrace does it this
way.

>  # arch Makefile may override CC so keep this after arch Makefile is included
>  NOSTDINC_FLAGS += -nostdinc -isystem $(shell $(CC) -print-file-name=include)
>  
> diff --git a/arch/Kconfig b/arch/Kconfig
> index 786a85d4ad40..691a552c2cc3 100644
> --- a/arch/Kconfig
> +++ b/arch/Kconfig
> @@ -533,6 +533,40 @@ config STACKPROTECTOR_STRONG
>  	  about 20% of all kernel functions, which increases the kernel code
>  	  size by about 2%.
>  
> +config ARCH_SUPPORTS_SHADOW_CALL_STACK
> +	bool
> +	help
> +	  An architecture should select this if it supports Clang's Shadow
> +	  Call Stack, has asm/scs.h, and implements runtime support for shadow
> +	  stack switching.
> +
> +config SHADOW_CALL_STACK
> +	bool "Clang Shadow Call Stack"
> +	depends on ARCH_SUPPORTS_SHADOW_CALL_STACK
> +	help
> +	  This option enables Clang's Shadow Call Stack, which uses a
> +	  shadow stack to protect function return addresses from being
> +	  overwritten by an attacker. More information can be found in
> +	  Clang's documentation:
> +
> +	    https://clang.llvm.org/docs/ShadowCallStack.html
> +
> +	  Note that security guarantees in the kernel differ from the ones
> +	  documented for user space. The kernel must store addresses of shadow
> +	  stacks used by other tasks and interrupt handlers in memory, which
> +	  means an attacker capable of reading and writing arbitrary memory
> +	  may be able to locate them and hijack control flow by modifying
> +	  shadow stacks that are not currently in use.

Shouldn't some of this depend on CC_IS_CLANG?

> +config SHADOW_CALL_STACK_VMAP
> +	bool "Use virtually mapped shadow call stacks"
> +	depends on SHADOW_CALL_STACK
> +	help
> +	  Use virtually mapped shadow call stacks. Selecting this option
> +	  provides better stack exhaustion protection, but increases per-thread
> +	  memory consumption as a full page is allocated for each shadow stack.

Given that this feature applies only to arm64 kernels built with clang, it
feels weird to further segment that userbase with another config option.
Does Android enable SHADOW_CALL_STACK_VMAP? If not, maybe we should ditch
it for now and add it when we have a user.

> diff --git a/include/linux/compiler_types.h b/include/linux/compiler_types.h
> index e970f97a7fcb..97b62f47a80d 100644
> --- a/include/linux/compiler_types.h
> +++ b/include/linux/compiler_types.h
> @@ -193,6 +193,10 @@ struct ftrace_likely_data {
>  # define randomized_struct_fields_end
>  #endif
>  
> +#ifndef __noscs
> +# define __noscs
> +#endif
> +
>  #ifndef asm_volatile_goto
>  #define asm_volatile_goto(x...) asm goto(x)
>  #endif
> diff --git a/include/linux/scs.h b/include/linux/scs.h
> new file mode 100644
> index 000000000000..c5572fd770b0
> --- /dev/null
> +++ b/include/linux/scs.h
> @@ -0,0 +1,57 @@
> +/* SPDX-License-Identifier: GPL-2.0 */
> +/*
> + * Shadow Call Stack support.
> + *
> + * Copyright (C) 2019 Google LLC
> + */
> +
> +#ifndef _LINUX_SCS_H
> +#define _LINUX_SCS_H
> +
> +#include <linux/gfp.h>
> +#include <linux/sched.h>
> +#include <asm/page.h>
> +
> +#ifdef CONFIG_SHADOW_CALL_STACK
> +
> +/*
> + * In testing, 1 KiB shadow stack size (i.e. 128 stack frames on a 64-bit
> + * architecture) provided ~40% safety margin on stack usage while keeping
> + * memory allocation overhead reasonable.
> + */
> +#define SCS_SIZE	1024UL
> +#define GFP_SCS		(GFP_KERNEL | __GFP_ZERO)
> +
> +/*
> + * A random number outside the kernel's virtual address space to mark the
> + * end of the shadow stack.
> + */
> +#define SCS_END_MAGIC	0xaf0194819b1635f6UL

This seems like it might be arm64-specific. Why not choose something based
off CONFIG_ILLEGAL_POINTER_VALUE (see linux/poison.h)?

> diff --git a/kernel/sched/core.c b/kernel/sched/core.c
> index 3a61a3b8eaa9..c99620c1ec20 100644
> --- a/kernel/sched/core.c
> +++ b/kernel/sched/core.c
> @@ -11,6 +11,7 @@
>  #include <linux/nospec.h>
>  
>  #include <linux/kcov.h>
> +#include <linux/scs.h>
>  
>  #include <asm/switch_to.h>
>  #include <asm/tlb.h>
> @@ -6045,6 +6046,7 @@ void init_idle(struct task_struct *idle, int cpu)
>  	idle->se.exec_start = sched_clock();
>  	idle->flags |= PF_IDLE;
>  
> +	scs_task_reset(idle);
>  	kasan_unpoison_task_stack(idle);
>  
>  #ifdef CONFIG_SMP
> diff --git a/kernel/scs.c b/kernel/scs.c
> new file mode 100644
> index 000000000000..28abed21950c
> --- /dev/null
> +++ b/kernel/scs.c
> @@ -0,0 +1,187 @@
> +// SPDX-License-Identifier: GPL-2.0
> +/*
> + * Shadow Call Stack support.
> + *
> + * Copyright (C) 2019 Google LLC
> + */
> +
> +#include <linux/cpuhotplug.h>
> +#include <linux/kasan.h>
> +#include <linux/mm.h>
> +#include <linux/mmzone.h>
> +#include <linux/scs.h>
> +#include <linux/slab.h>
> +#include <linux/vmalloc.h>
> +#include <asm/scs.h>
> +
> +static inline void *__scs_base(struct task_struct *tsk)

Please avoid using 'inline' in C files unless there's a good reason not
to let the compiler figure it out.

> +{
> +	/*
> +	 * To minimize risk the of exposure, architectures may clear a

Should be "the risk of exposure".

> +	 * task's thread_info::shadow_call_stack while that task is
> +	 * running, and only save/restore the active shadow call stack
> +	 * pointer when the usual register may be clobbered (e.g. across
> +	 * context switches).
> +	 *
> +	 * The shadow call stack is aligned to SCS_SIZE, and grows
> +	 * upwards, so we can mask out the low bits to extract the base
> +	 * when the task is not running.
> +	 */
> +	return (void *)((unsigned long)task_scs(tsk) & ~(SCS_SIZE - 1));

Could we avoid forcing this alignment it we stored the SCS pointer as a
(base,offset) pair instead? That might be friendlier on the allocations
later on.

> +}
> +
> +static inline unsigned long *scs_magic(void *s)
> +{
> +	return (unsigned long *)(s + SCS_SIZE) - 1;
> +}
> +
> +static inline void scs_set_magic(void *s)
> +{
> +	*scs_magic(s) = SCS_END_MAGIC;

You added task_set_scs() for this sort of thing, so I'm not convinced you
need this extra helper.

> +}
> +
> +#ifdef CONFIG_SHADOW_CALL_STACK_VMAP
> +
> +/* Matches NR_CACHED_STACKS for VMAP_STACK */
> +#define NR_CACHED_SCS 2

Then they should probably both be derived from the same thing?

> +static DEFINE_PER_CPU(void *, scs_cache[NR_CACHED_SCS]);
> +
> +static void *scs_alloc(int node)
> +{
> +	int i;
> +	void *s;
> +
> +	for (i = 0; i < NR_CACHED_SCS; i++) {
> +		s = this_cpu_xchg(scs_cache[i], NULL);

Might be worth a comment about the re-entrancy here.

> +		if (s) {
> +			memset(s, 0, SCS_SIZE);
> +			goto out;
> +		}
> +	}
> +
> +	/*
> +	 * We allocate a full page for the shadow stack, which should be
> +	 * more than we need. Check the assumption nevertheless.
> +	 */
> +	BUILD_BUG_ON(SCS_SIZE > PAGE_SIZE);
> +
> +	s = __vmalloc_node_range(PAGE_SIZE, SCS_SIZE,
> +				 VMALLOC_START, VMALLOC_END,
> +				 GFP_SCS, PAGE_KERNEL, 0,
> +				 node, __builtin_return_address(0));
> +
> +out:
> +	if (s)
> +		scs_set_magic(s);
> +	/* TODO: poison for KASAN, unpoison in scs_free */

We don't usually commit these. What's missing?

> +
> +	return s;
> +}
> +
> +static void scs_free(void *s)
> +{
> +	int i;
> +
> +	for (i = 0; i < NR_CACHED_SCS; i++)
> +		if (this_cpu_cmpxchg(scs_cache[i], 0, s) == NULL)
> +			return;
> +
> +	vfree_atomic(s);
> +}
> +
> +static int scs_cleanup(unsigned int cpu)
> +{
> +	int i;
> +	void **cache = per_cpu_ptr(scs_cache, cpu);
> +
> +	for (i = 0; i < NR_CACHED_SCS; i++) {
> +		vfree(cache[i]);
> +		cache[i] = NULL;
> +	}

Hmm, can this run concurrently with another CPU doing a stack allocation
with this_cpu_cmpxchg()? It probably works out on arm64 thanks to the use
of atomics, but we shouldn't be relying on that in core code.

> +
> +	return 0;
> +}
> +
> +void __init scs_init(void)
> +{
> +	WARN_ON(cpuhp_setup_state(CPUHP_BP_PREPARE_DYN, "scs:scs_cache", NULL,
> +			scs_cleanup) < 0);
> +}
> +
> +#else /* !CONFIG_SHADOW_CALL_STACK_VMAP */
> +
> +static struct kmem_cache *scs_cache;
> +
> +static inline void *scs_alloc(int node)
> +{
> +	void *s;
> +
> +	s = kmem_cache_alloc_node(scs_cache, GFP_SCS, node);
> +	if (s) {
> +		scs_set_magic(s);
> +		/*
> +		 * Poison the allocation to catch unintentional accesses to
> +		 * the shadow stack when KASAN is enabled.
> +		 */
> +		kasan_poison_object_data(scs_cache, s);
> +	}
> +
> +	return s;
> +}
> +
> +static inline void scs_free(void *s)
> +{
> +	kasan_unpoison_object_data(scs_cache, s);
> +	kmem_cache_free(scs_cache, s);
> +}
> +
> +void __init scs_init(void)
> +{
> +	scs_cache = kmem_cache_create("scs_cache", SCS_SIZE, SCS_SIZE,
> +				0, NULL);
> +	WARN_ON(!scs_cache);

Memory allocation failure should be noisy enough without this.

> +}
> +
> +#endif /* CONFIG_SHADOW_CALL_STACK_VMAP */
> +
> +void scs_task_reset(struct task_struct *tsk)
> +{
> +	/*
> +	 * Reset the shadow stack to the base address in case the task
> +	 * is reused.
> +	 */
> +	task_set_scs(tsk, __scs_base(tsk));
> +}

Why isn't this in the header?

> +
> +int scs_prepare(struct task_struct *tsk, int node)
> +{
> +	void *s;
> +
> +	s = scs_alloc(node);
> +	if (!s)
> +		return -ENOMEM;
> +
> +	task_set_scs(tsk, s);
> +	return 0;
> +}
> +
> +bool scs_corrupted(struct task_struct *tsk)
> +{
> +	unsigned long *magic = scs_magic(__scs_base(tsk));
> +
> +	return READ_ONCE_NOCHECK(*magic) != SCS_END_MAGIC;
> +}

Same here.

> +
> +void scs_release(struct task_struct *tsk)
> +{
> +	void *s;
> +
> +	s = __scs_base(tsk);
> +	if (!s)
> +		return;
> +
> +	WARN_ON(scs_corrupted(tsk));
> +
> +	task_set_scs(tsk, NULL);

Aren't we about to free the task here? What does clearing the scs pointer
achieve?

Will

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