Date: Fri, 1 Feb 2013 17:42:57 +0100 From: magnum <john.magnum@...hmail.com> To: john-dev@...ts.openwall.com Subject: Re: Speeding up WPAPSK, by leveraging salt shortcomings On 1 Feb, 2013, at 14:18 , jfoug <jfoug@....net> wrote: > Here is the patch. I have kept my debugging code in it (for now). The > debugging is mostly the extra data in the structure, and using an array, vs > a memory allocated array. But the debug code is wrapped with a #define, so > unless that is defined, the extra crap will not be there. I wrapped the debug stuff in #ifdef WPAPSK_DEBUG and made the helpers static (otherwise they clashed when included from GPU formats too). Patch is applied. It works like a champ! This is Good Stuff. Nice and clean, I see no reason not to introduce such a method pointer to the struct. But until then, we have it for wpapsk formats. magnum
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