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Date: Sun, 9 Dec 2012 00:04:55 +0100
From: magnum <>
Subject: Re: bitslice DES on GPU

On 7 Dec, 2012, at 9:42 , Sayantan Datta <> wrote:
> On Fri, Dec 7, 2012 at 11:39 AM, Milen Rangelov <> wrote:
> Why would you want to do that via patching (given that they are compile-time constants)?
> The so called constants will change with every new salt which is why I need to patch them at runtime.     

What amount of data are we talking about? Have you tried fitting them in a __constant buffer? Or would that likely be significantly slower?

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