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Date: Wed, 07 Mar 2012 21:38:13 +0100
From: magnum <>
Subject: ALGORITHM_NAME et al in GPU formats

I believe you are using ALGORITHM_NAME incorrectly in most GPU formats.
The name is a little unintuitive: It's supposed to tell
implementation-specific things like 64/64 or SSE2 12x. In your case I
believe it should simply say CUDA or OpenCL unless there's something
more specific to tell.

The algorithm, salting etc can be freely described in FORMAT_NAME while
BENCHMARK_COMMENT can be used for things like (rounds=5000) - especially
for formats where this is not fixed.

Examples attached. One reason these are important is that once we
release a Jumbo with some FORMAT_NAME, changing it will confuse relbench
so it can't boast about future boost ;-)


View attachment "algo.diff" of type "text/x-patch" (1499 bytes)

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