Date: Wed, 07 Mar 2012 21:38:13 +0100 From: magnum <john.magnum@...hmail.com> To: john-dev@...ts.openwall.com Subject: ALGORITHM_NAME et al in GPU formats I believe you are using ALGORITHM_NAME incorrectly in most GPU formats. The name is a little unintuitive: It's supposed to tell implementation-specific things like 64/64 or SSE2 12x. In your case I believe it should simply say CUDA or OpenCL unless there's something more specific to tell. The algorithm, salting etc can be freely described in FORMAT_NAME while BENCHMARK_COMMENT can be used for things like (rounds=5000) - especially for formats where this is not fixed. Examples attached. One reason these are important is that once we release a Jumbo with some FORMAT_NAME, changing it will confuse relbench so it can't boast about future boost ;-) magnum View attachment "algo.diff" of type "text/x-patch" (1499 bytes)
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