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Message-ID: <c83f26d1bd612ba44c7af6646f2fb434@smtp.hushmail.com>
Date: Thu, 6 Dec 2012 17:56:52 +0100
From: magnum <john.magnum@...hmail.com>
To: john-dev@...ts.openwall.com
Subject: Re: bitslice DES on GPU
On 6 Dec, 2012, at 17:38 , Sayantan Datta <std2048@...il.com> wrote:
> I did the following:
>
> Set up two hard coded kernels with same salt. Bit reversed a constant at only one position in one of the kernel. Using this loop,
>
> //kernel 1
> for(i=0; i< binary_size;i++){
> iptr = binary + i;
> if(*iptr== 0xf0000000) printf("Found:%d\n",i);
> }
> //kernel 2
> for(i=0; i< binary_size;i++){
> iptr = binary + i ;
> if(*iptr== 0x0000000f ) printf("Found:%d\n",i);
> }
>
> where 'iptr' is int pointer , 'binary' is char pointer and 'binary_size' is size in bytes.
>
> Now comparing the two sets of found locations, I should be able to pinpoint at least one common location. However it seems that there are no common location between them!!
>
> Is this approach OK?
I know some people "binary patch" AMD kernels for BFI and stuff but I always thought they actually patch IL code in an ELF binary file and then load that. This will of course be a lot faster than actually recompiling so it might be a better alternative (of course vendor dependant, but I think that currently goes for any method).
I bet Milen would know for sure how to proceed.
magnum
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