Date: Wed, 23 May 2012 10:58:37 -0300 From: Claudio André <claudioandre.br@...il.com> To: john-dev@...ts.openwall.com Subject: Re: Nvidia compiler bug Em 22-05-2012 16:39, magnum escreveu: > So this made the compiler actually use local memory? Weird. I'll try > that in RAR. The compiler was using local memory, but it wasn't showing the memory usage on its verbosity (It can't on compile time using 1st syntax). And my fault, i glanced at it and start thinking the wrong way and i tried to fight against the compiler. I failed miserably. So, I started compiling for linux-x86-64-gpu, and i paid attention on what cuda, all other formats, are doing. If you have doubts about possibilities, you can try it again. But you probably toke care better on details than me. But, it is not a bad idea to reopen your mind and try again LWS+KPC impact on your code (fine tunning if necessary). The key to me was: pay attention on details. BTW: was a pleasure to work on GTX and see CUDA compiler working. Can't say the same about "other" hardware manufacture. More about this some time later. > Thanks, I'll have a look at this some time later. magnum Thanks, but it seems to be just one more weirdness to be beaten. For instance, I was thinking about put fire on my GPU and its unpleasant software. At least, it is not a strong decision anymore. In this situation, we can pay the price of any slowness necessary to get this working.
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