Date: Thu, 03 May 2012 03:08:27 +0200 From: magnum <john.magnum@...hmail.com> To: john-dev@...ts.openwall.com Subject: Re: Nvidia compiler verbosity On 05/02/2012 10:59 PM, magnum wrote: > On 05/02/2012 07:05 PM, Claudio André wrote: >> Hi, now it is possible to enabled verbose on NVIDIA compiler. No side >> effects. >> >> Register, local, shared, and constant memory usages are reported by the >> compiler when compiling with the -cl-nv-verbose build option. > > This never worked for me. Maybe I should try again. > This works for me now, on bull. Here's rar: ptxas info : Function properties for SetCryptKeys 200 bytes stack frame, 0 bytes spill stores, 0 bytes spill loads ptxas info : Used 58 registers, 52 bytes cmem, 16 bytes cmem I think I recall the mere fact I have a stack frame is non-optimal. Interesting. magnum
Powered by blists - more mailing lists
Confused about mailing lists and their use? Read about mailing lists on Wikipedia and check out these guidelines on proper formatting of your messages.