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Date: Mon, 14 Jun 2010 15:44:49 -0400 (EDT)
From: Josh Bressers <bressers@...hat.com>
To: oss-security@...ts.openwall.com
Cc: coley <coley@...re.org>
Subject: Re: CVE request: UnrealIRCd 3.2.8.1 source code
 contained a backdoor allowing for remote command execution

Steve,

Can you give this one a 2009 ID.

Thanks.

-- 
    JB


----- "Alex Legler" <a3li@...too.org> wrote:

> On Sat, 12 Jun 2010 19:10:48 +0200, Alex Legler <a3li@...too.org>
> wrote:
> 
> > [blah]
> 
> While we're at it...
> 
> http://www.unrealircd.com/txt/unrealsecadvisory.20090413.txt
> 
> "A buffer in the code which handles user authorization is copied
> without
> sufficient length checks, causing a buffer overflow.
> This bug happens BEFORE the user is online. In other words: even if
> you
> have a password protected server, or only allow certain ip/hosts in,
> and you use allow::options::noident, then this bug can still be
> triggered."
> 
> The issue affects versions <3.2.8.1
> 
> I think this issue doesn't have a CVE yet either. (CVE-2009-*)
> 
> Thanks,
> Alex
> 
> -- 
> Alex Legler | Gentoo Security / Ruby
> a3li@...too.org | a3li@...ber.ccc.de

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